Far Cry 6 will certainly feel extremely familiar to longtime fans, but it also takes some big swings at shaking things up. Not everything has been as drastic as Far Cry 2’s choice to abandon the genetically engineered man-monsters of the first, or the introduction of RPG-style skill trees in FC3, but almost every game has done its part to tweak things in some way or another. The Far Cry series has changed a lot over the 17 years since the original launched on PC in 2004.